Module 1: Introduction to flash | ♦ Creating a New Flash File | ♦ Exploring Flash Interfaces | ♦ Working with Workspace | ♦ Navigating to a Different Workspace | ♦ Managing the Workspace | ♦ Setting the Stage, Saving the Flash File | Module 2: Getting started with drawing tools | ♦ Exploring Drawing Modes in Flash | ♦ Using Drawing Modes | ♦ Working with Drawing Tools in Flash | ♦ Using the Pen Tool, Using the Text Tool, | ♦ Using the Line Tool, Using the Rectangle Tool | ♦ Using the Pencil Tool, Using the Brush Tool, | ♦ Using the Deco Tool, Using the Bone Tool, | ♦ Using the Paint Bucket Tool, Using the Eyedropper Tool, Using the Eraser Tool, | ♦ Using Colors in Flash, Creating Gradients | ♦ Using Opacity of Gradients, | ♦ Adding Filters, Mirror option | Module 3: Modeling | ♦ Create Panel | ♦ Modeling with standard primitive objects | ♦ Editing standard primitive | ♦ Editable polygons | ♦ Elements of editable polygon | ♦ Modifying editable polygon | ♦ Using vertex and Polygon | ♦ Adding, Removing, Welding vertex | ♦ Extrude Polygon | ♦ Beveling, Bridging, Inserting | ♦ Introducing Quick slice and slice plane | ♦ Using Boolean, revolve, Loft | ♦ Using shape options | ♦ Using spline objects | ♦ Lathe option | ♦ Modeling doors, Windows and Stairs | ♦ Modeling objects using Extended primitives | ♦ AEC Extended options | Module 4: Working with objects and text | ♦ Selecting Objects in Flash, Using Selection Tool | ♦ Using Lasso Tool, Moving an Object, | ♦ Copying an Object, Deleting an Object | ♦ Editing Objects | ♦ Transforming Objects, | ♦ Modifying an Object with Envelope Modifier | ♦ Scaling an Object, Rotating object | ♦ Flipping an Object | ♦ Working with Text in Flash | ♦ Creating Text fields | ♦ Editing Text Field | | Module 5: Working with timeline | ♦ Working with Frames and Key frames | ♦ Changing the Length of a Frame Sequence | ♦ Working with Layers and Layer Folders | ♦ Creating a Layer, Locking and Unlocking a Layer | ♦ Hiding a Layer, Creating a Layer Folder | ♦ Renaming a Layer or a Layer Folder | ♦ Copying and Pasting a Layer' s Content | Module 6: Using symbols, instances, and the library | ♦ Exploring the Types of Symbols | ♦ Creating Symbols | ♦ Creating Symbols from Existing Objects | ♦ Creating New Symbols | ♦ Converting an Animation to a Movie Clip | ♦ Duplicating a Symbol, Modifying Symbols | ♦ Editing in the Symbol-editing Mode | ♦ Edit in Place, Edit in a New Window | ♦ Working with Instances, Inserting Instances | ♦ About the LIBRARY Panel in Flash | ♦ Using the Common Libraries of Flash | ♦ Creating Your Own Library | ♦ Using Symbols from Other Flash File | ♦ Animating Camera with Path | Module 7: Working with sounds and video | ♦ Working with Sounds in Flash | ♦ Importing a Sound File | ♦ Adding Sound to the timeline | ♦ Adding Sound to a Movie clip | ♦ Editing Sounds, Working with Video in Flash | ♦ Importing a Video File, Editing a Video File | Module 8 : Creating Advanced Animation | ♦ Understanding the Tweened Animation | ♦ Creating Motion Tweens, | ♦ Setting the property of a Layer, | ♦ Editing the Motion Path of a Motion Tween, | ♦ Motion Presets in Flash, Previewing a Motion Preset | ♦ Saving a Tween as a Custom Motion Preset, | ♦ Deleting a Motion Preset, Creating a Classic Tween | ♦ Creating Classic Tween Motion Along a Path, | ♦ Frame-by-frame Animation, | ♦ Creating Frame-by-frame Animations | ♦ Using Onion Skinning, Shape Tweening in Flash | ♦ Creating a Shape Tween, Shape Hints in Flash | ♦ Understanding Mask Layers | ♦ Creating a Mask Layer | ♦ Exporting and Saving animations | |
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