About this Course
There is a hardly a web page today which does not incorporate some form of Flash animation, not to mention the number of websites built entirely on the Flash platform are on the rise. Flash is the tool of choice for web designers seeking to deliver “rich media” online.
At the end of the course, learners will be able to:
- determine stage settings for various Flash projects;
- create vector artwork within Flash;
- use imported assets such as bitmaps, audio and video files;
- use symbols and instances for optimum file sizes;
- use various animation techniques;
- understand and construct complex animations with movie clips;
- create simple interactivity with buttons;
- output for various destinations and devices.
Course Outline :
Flash Basics
• Flash: An Overview
• The Flash Workspace
• Understanding Vector Graphics vs. Pixels
• How Flash Integrates in the online environment
• Setting Document Properties
• Stage (movie) size
• Background colour
• Determining a proper frame rate
Artwork in Flash
• Creating & Modifying Artwork
• Using the Drawing Tools
• Shapes & Primitives,
• The Pen & the Pencil
• The Brush & the Deco Brush
• Setting Attributes
• Colours, strokes & fills
• Filling & modifying gradients
• Shapes, Groups & Transformations
Imported Assets
• Bitmaps
• File formats & size considerations
• Transparency
• Tracing & modifying
• Using a bitmap as a fill
• Audio
• Understanding audio formats
• Compression & Quality Issue
• Using MP3 compression
• Adding audio to frames & buttons
• Vectors
• Importing content from Illustrator
• Freehand & other drawing programs
• Importing Animations – GIFs & SWFs
Symbols and Instances
• Creating Symbols
• Working with the Library
• Symbol Types
• Graphics
• Defining the graphic
• Setting the registration point
• Movie Clips
•Understanding multiple timelines
•Nesting Symbols
Animation and Movie Construction
• Using Motion Presets
• Working with the Timeline
• Placing elements on the timeline
• Frames & layers
• Scenes
• Basic Animation
• Understanding keyframing
• Frame-by-frame animation
• Tweens
• Classic & Motion tweening
• Shape (morph) effects
• Colour & transparency effects
• Animation on a path
• Further Animation Techniques
• Editing motion paths
• Masking techniques
• Onion skinning
• Multiple-effect frames
• Easing frames
Basic Interactivity
• Buttons
• Button states
• Defining the hit area
• Animating buttons
• Simple Actions
• Stopping a movie on a specific frame
• Linking to a specific scene
• Linking to an external website
Publishing
• Understanding the Publish Settings
• Outputting SWF, HTML & other files
• Testing the Movie
• Streaming performance
• Filesize & download time
• Generating delivery reports
• Delivering Flash – Flash Player considerations
• Packaging for AIR, Android and iOS
Course Duration : 15 Hours
Target Audience
Anyone tasked with producing animated “shorts” for the web.
This course is also suitable for those upgrading from an older version of Flash and wish to streamline their workflow.
Pre-requisites
No prior knowledge of Flash is required, although some general web development experience will be helpful. Some foundational skills in creating web graphics will also be advantageous but is not absolutely necessary.
Certification
Successful trainees will receive Certificate of Attainment from Genetic Computer School
Course Pathway
Adobe Dreamweaver CS6 - Fundamentals
Course Rating
- /5 from users
Course Enquiry
Course Info
- Course Provider GENETIC COMPUTER SCHOOL PTE LTD
- Course Category Technology
- Course Price $450
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